// Scripted agents — decode disruptors, loops & passive-aggressive scripts.
We map behaviors, not worth. Spot the Tell, name the Script, apply a clean Counter-Move. Move slow; refuse performance.
Format: Tell → Script → Counter-Move. If tension increases, reduce words and slow the room.
Tell
Observable cue (words, timing, gaze, spacing) that reveals a pattern starting.
Script
Predictable sequence the system wants you to enact (defend, hurry, prove).
Counter-Move
Short, sealed response that declines the performance and restores pace.
Field Notes
Context, thresholds, or stack behavior to watch for (double tendrils, redirects).
Common scripted roles you’ll meet at thresholds: counters, doors, queues, and group spaces.
Tell: Re-asks answered questions; hunts for reassurance signals.
Script: You defend clarity; they hold the pen on “reasonable.”
Counter-Move: “I’m clear.” (full stop) Resume prior action; no extra proof.
Field Notes: Often paired with the Righteousness Flip if you keep your line.
Tell: Drifts inside your distance, reacting to your micro-moves.
Script: You speed up, talk more, or cede positioning.
Counter-Move: Reset distance. Slow breath. Continue task without commentary.
Field Notes: Combine with “Distance as Law” drill.
Tell: Jokes that require your laugh to proceed.
Script: You validate; they gain time & status while you lose pace.
Counter-Move: Neutral face. “No thanks.” Return to task.
Field Notes: If humor fails, expect a mild righteousness flip.
Tell: Rapid info dump after your clear request.
Script: You track their channel instead of your objective.
Counter-Move: “Run it as asked.” or “I’ll wait for the result.” (silence)
Field Notes: Works with Card Reader Interrogation patterns.
Tell: Quick glances to others; subtle nods that redistribute attention.
Script: Group “decides” your access while no one owns it.
Counter-Move: Address the owner directly: “Who can authorize this?” (wait)
Field Notes: Often anchors Stall Gate loops at counters.
Tell: Sends you back to the same blocked step (“Go ask them first”).
Script: You accept the loop and erode resolve.
Counter-Move: “Who resolves this here?” If redirected again: “I’m good.” Exit.
Field Notes: Classic Double Tendril (stall → redirect back).
Tell: After you note an absence (“I never see anyone do X”), multiple people suddenly perform X in obvious view—often at the same time.
Script: Overwrite your memory and pace so you doubt your perception and accept the injected behavior as normal.
Counter-Move: “Noted. This is new.” (silent after) Treat multiplication as signal of panic, not proof. Resume your original action and timing.
Field Notes: Pattern window is usually 24–48h after your first observation; duplication (2+ at once) is a tell. Log the “before” in one line to anchor recall.
We honor people; we refuse scripts. Use this map to keep your field clean — not to label or punish. If you’re unsure, slow down and ask a clean question.