// Featured highlights and the full library grouped by context
Tell: After you avoid the first stall, a redirect sends you back into it.
Script: Stall → redirect → stall again (erode resolve by looping).
Sealed Response: Decline the redirect: “I’m good.” Keep walking; no backward glance.
Tell: “I’m sorry, what was that?” — sudden fake confusion after your order.
Script: Forces you to restart, shifting control and resetting pace.
Sealed Response: Repeat the order exactly as before — same tone, same pace — then hold silence.
Tell: Someone stalls at a narrow entry/exit as you approach, forcing you to pause, change pace, or give way.
Script: The stall tests if you’ll adjust for them or break your pace.
Sealed Response: Move forward at your pace, adjust only for safety, no verbal acknowledgment.
Tell: Do not restart the script; hold your ground until resolution is forced.
Script: Pause → Fake reset → Request again → Delay with receipt.
Sealed Response: Silent, direct gaze; minimal words; no emotional change.
Tell: After you avoid the first stall, a redirect sends you back into it.
Script: Stall → redirect → stall again (erode resolve by looping).
Sealed Response: Decline the redirect: “I’m good.” Keep walking; no backward glance.
Tell: Someone stalls at a narrow entry/exit as you approach, forcing you to pause, change pace, or give way.
Script: The stall tests if you’ll adjust for them or break your pace.
Sealed Response: Move forward at your pace, adjust only for safety, no verbal acknowledgment.
Tell: “I’m sorry, what was that?” — sudden fake confusion after your order.
Script: Forces you to restart, shifting control and resetting pace.
Sealed Response: Repeat the order exactly as before — same tone, same pace — then hold silence.
Tell: Do not restart the script; hold your ground until resolution is forced.
Script: Pause → Fake reset → Request again → Delay with receipt.
Sealed Response: Silent, direct gaze; minimal words; no emotional change.