Momentum Trap & FOMO Loops

Expansion or exhaustion? Read the difference, skip the chase, and route the loop.

// Overview

Momentum traps bait the chase during late-leg expansion, then flip liquidity against the last buyers/sellers. Your job is to read context — structure, session window, liquidity posture — and only engage when acceptance confirms intent. The loop stops when rules replace adrenaline.

// Trap Mechanics

Spoof → Sprint → Stall

Depth bluffs pull in chasers; price sprints; then books thin and stall under HTF level.

If acceptance never prints above the level, sprint = distribution, not breakout.

Late Session Push

Move begins near window close; participation decays; slippage rises.

True moves prefer open/overlap. Late pushes are where traps breed.

Range Edge Misread

Edge tags + wicks != breakout. Need hold/reclaim (two closes) or it’s bait.

Chop regimes punish market orders on first poke.

News Candle Drift

Vol spike fakes structure; reaction fades; reclaim never sustains.

Let the print settle. Trade acceptance, not the spike.

// Exhaustion Tells

Wicks + Diverging Participation

Range expansion by price, not by volume/participation. Long wicks at the push end.

Next candle can’t hold bodies above the break.

Giveback > 50% Quickly

Vertical leg gives back half in 1–2 bars without reclaim = distribution signal.

That’s not “healthy pullback,” it’s trap unwind.

Failure at the First Retest

Break → first retest instantly fails; acceptance never appears.

Two failed holds is your loud siren.

Session Misalignment

Push launches deep in dead hours; orderbook thin; maker behavior one-sided.

Time fights the move — so should you.

// Counters & Playbook

Acceptance Gate

Only engage after acceptance (e.g., two closes) beyond the level — or reclaim if it was a sweep.

“Touch” is not a trigger; “hold” is.

Reversal on Failed Hold

If the break fails and acceptance returns inside range, flip plan to mean-revert toward mid.

Invalidation = fresh acceptance back beyond the failed level.

Window Discipline

No fresh risk outside your timing windows. Let late pushes die alone.

Carry only if structure + time continue to agree.

Written Branches

“If acceptance, continue. If failed hold, exit/flip. If giveback >50% in 2 bars, flat.”

Branches pre-commit you against FOMO improvisation.

// Execution Protocols

Trigger ≠ Velocity

Your trigger is a condition at a level, not “it’s ripping.”

If you can’t state level + trigger + invalidation in a sentence, you’re chasing.

Pulse Entries Only

Starter on reclaim/acceptance; add only after proof persists.

Never all-in on first poke; that’s how traps win.

De-Risk at First Objective

Skim 25–33% at mid/first target; move stop to B/E only after acceptance beyond objective.

Protect the mind, not just the PnL.

Full-Exit Triggers

Loss of reclaim, failed hold on retest, or 50% giveback in two bars.

Any one → flat. No courtroom.

// Common Mistakes

Buying the Top Third

Acting in the final expansion zone without a plan. If you’re late, you’re bait.

Trading the Spike

News candle = uncertainty, not structure. Wait for reclaim/acceptance.

Window Blindness

Ignoring session context. Great structure at the wrong time still fails.

Refusing the Flip

Break fails, but you “believe.” Belief isn’t a setup — flip or flatten.

// Checklist

Before Entry

HTF level + session window aligned • Trigger = acceptance/reclaim • Invalidation written.

Risk tier set • First objective defined (de-risk band).

During the Move

Acceptance persists? Pulse add. Giveback > 50% in two bars? Flat.

Retest fails twice? Flip or stand down.